(Friends 1 and 2
grip the fireplace pokers tighter as the noises of the approaching werewolf
grow louder)
Friend 1:
(Whispering) By the way, if we accidentally kill the Caretaker in this form,
would we be charged with homicide or animal cruelty?
Friend 2:
(Whispering louder) Would you just shut up for once?!
Friend 1: Fine –
but I’ll be asking you about this later.
(They clench
their teeth and fists as the heavy tread and steady growls come closer, closer,
closer – then farther, farther, farther)
Friend 1: Is
that it then?
Friend 2: Ssh!
(The tread and
growls stop down the hall; they hear a soft knock followed by a “Who is
it?” After a few moments of silence,
they hear a door open and Guests 1 and 2 gasp and scream “How stupid of us!” They then hear growls, screams, running
footsteps, and crashing furniture. They
continue to hold their fireplace pokers aloft, twitching and glancing at each
other)
Friend 1:
…Should we try to get some sleep again?
Friend 2: That’s
it! (Starts moving aside the furniture
blocking the door)
Friend 1: Soooo,
new plan?
Friend 2: Yeah,
it’s called “Getting Out of the Death Trap,” which is what we should’ve done
hours ago!
Friend 1: But
we’re still locked in.
Friend 2:
(Points to the open window) Not everywhere!
C’mon, help me out!
(Friend 1 helps
Friend 2 move a bureau, and the latter then unlocks the door. They tilt their heads towards the door and
hear the sounds of struggle continue down the hall)
Friend 1: Is
someone in there giggling?
Friend 2: I’d
hate to find out.
(They open the
door, leap out, and pause facing the direction of Guests 1 and 2’s door)
Friend 2: I
dunno, maybe we should try to help –
Friend 1: By all
means! (Shoves Friend 2 in that
direction and turns to run in the opposite just as Guest 3 opens a door)
Guest 3:
(Beckoning frantically with both arms) Quick, get in here!
Friend 2:
(Points with the fireplace poker down the hall) What about those two?
Guest 3: It’s
too late for them, but we can still save us!
Friend 1: I like
the sound of that. (Strolls into Guest
3’s room; Friend 2 follows reluctantly; Guest 3 locks the door behind them and
moves the bed to block it)
Guest 3: Now –
(Grabs a map of the castle that was on a lamp table) I’ve been studying this
thing all night and figured out that if we can get down to at least the second
story of this place, we can jump to the ground safely from there if a window’s
open like this one is. (Gestures to the
open window, which has knotted sheets dangling out of it)
Friend 1: Aw,
why didn’t we think of that?!
Friend 2:
Because we’re not mountain climbers! And
I doubt the sheets go down far enough to that floor!
Guest 3: They
don’t, but they at least reach a balcony we can use to break into a room and go
downstairs from there – hopefully our host’ll still be busy with our poor
fellow guests to know we’re down there before we jump to freedom.
Friend 2: So why
didn’t we just run downstairs while we were out in the hall?!
Guest 3: We
would’ve had to run past their room; trust me, climbing down the building and
then dropping 20 feet is much safer, now let’s go!
(Guest 3 leads
the way, climbing over the windowsill and down the sheets to the balcony below
while Friends 1 and 2 watch)
Guest 3: (Drops
onto the balcony and looks up) What are you waiting for?!
Friend 1: Just
making sure you made it without breaking your neck before I risked mine. (Turns with Friend 2 towards the door as
louder growls are heard, then quickly sticks the fireplace poker under an arm,
climbs over the windowsill, and shimmies down the sheets to drop onto the
balcony. Friend 2 begins climbing down
the sheets as Guest 3 opens the balcony door, runs to open the room door, and
peers up and down the hallway)
Friend 2:
(Dropping onto the balcony and grabs shoulder) Ow! I think I pulled a muscle.
Friend 1: I’m
just amazed we made it at all – I haven’t done anything this athletic since
senior year in high school and that was decades ago.
Guest 3: (Waves
at them, whispering) All clear, let’s go!
(They huddle
together as they double-time it towards the nearest down staircase, each
floorboard and step creaking loudly all the way)
Friend 1: Great,
all our friend has to do is shut their yap for two seconds and they’ll know exactly
where we are.
Guest 3: No
choice – keep moving!
(They continue
running down creepy hallways and pounding down stairs, with Guest 3
occasionally checking the map to see how many flights they have left)
Guest 3: One
more!
(They freeze as
a loud howl is heard above them)
Friend 2: You
think they heard us?
Guest 3: Too
late now!
(They run again
and approach the last staircase as a figure suddenly appears in their path)
Ghost: Oh hello,
I was wondering if you could help me with this: I heard there were vacancies
for the haunting positions here – do you know if they’re still interviewing
applicants for those?
Friend 1: Buzz
off, pal, we’ve got not time for your employment issues! (All three run through Ghost and down the
stairs)
Ghost: (Sighs)
They’d told me it’s rough out there.
(Drifts off)
(Guest 3 leads
the other two to a room similar to the last one they left; they open the
balcony door and peer over the edge of the railing)
Friend 1: (To
Guest 3) You’re right! Totally
doable! (Hops onto the railing and jumps
off)
Friend 2:
Wait! Oh too late – you OK?
Friend 1:
(Stands and brushes off gravel) Yeah: if I’d thought about it, I’d’ve broken
something.
Guest 3:
(Pocketing the map) Good enough for me!
(Hops onto the railing and jumps off)
Friend 1: (Pats
Guest 3 on the shoulder after the latter gets up off the ground) Well done!
Guest 3: Thanks
– (Mutters to Friend 1) 20 feet is definitely a lot higher than I thought,
though.
Friend 1:
(Mutters to Guest 3) You’re not kidding – (Shouts up to Friend 2) it’s OK,
you’ll hardly feel it!
Friend 2: (Nods
nervously) OK. (Hops onto the railing
and jumps off, tipping over to the side on landing)
Friend 1:
Oopsie. (Helps up Friend 2) You all
right?
Friend 2:
(Shaking) Yes I am, liar.
Friend 1: I’m
not apologizing for effective results.
Guest 3:
Fine-fine-fine, let’s get to the cars!
(They run to the
parking lot at the front of the castle and head for the cars, then stand there
staring at them)
Friend 2: (To
Friend 1) Did you bring the keys?
Friend 1: Why
would I; it’s your car!
Guest 3: You
didn’t bring your keys?!
Friend 1: You
didn’t bring yours?!
Guest 3: Hey, I
had the plan and the map, what more do you want from me?!
(They
simultaneously look up the castle looming above them)
Friend 1: Think
one of us can run back in there and grab them?
Friend 2: That
sounds like a volunteer talking.
(A loud howl
reverberates through the walls)
Friend 1: (Grabs
the roof of Friend 2’s car and rocks it) Oooooh, useless!
Guest 3: No
worries, we’ll just call the cops! (They
all look expectantly at each other) Either of you have your phone?
Friend 1: On the
lamp table.
Friend 2: In my
bag.
Guest 3: In my
other pants.
Friend 1:
OK! New plan: we run to the main road,
follow it back to the closest town, and flag down the first motorist we see; if
they’re a serial killer or an everyday pervert the three of us can take `em on,
right?
Guest 3: Oh yeah
we can!
Friend 2: OR,
better idea: we go to the fast food restaurant that’s RIGHT HERE and use their
phone! (Points to the fast food
restaurant next to the castle)
Friend 1: But my
adrenaline’s all geared up for the other thing.
(Friend 2 drags
Friend 1 by the shirt as they and Guest 3 run into the fast food restaurant,
which is devoid of customers; the lone Employee is half-asleep on an elbow at
the cash register)
Employee:
(Startled awake) `Lo – (Clears throat) welcome to Haunted Food Emporium
[Trademarked] where the shakes are to scream for and all the food is dead, what
can I get you this eve – early morning?
(The three rush
the counter)
Friend 2:
(Smiling semi-calmly) Hi, can we please use your phone?
Employee: Can’t
use the phone until you buy something.
Guest 3: But
it’s an emergency!
Employee: Sorry,
don’t make the rules.
Friend 1: Listen
kid –
Employee: My
acne’s maintained by the fryer; I’m actually 31 years old.
Friend 1: Could you
dial 9-1-1 and tell the cops we’re being attacked by a – a –
Guest 3:
Homicidal maniac!
Friend 2: Rabid
animal!
Friend 1:
Homicidal maniac, please?
Employee: Wait,
aren’t you all staying at the castle next door?
Friend 1:
Clearly!
Employee: Yeah,
it’s just the new werewolf attraction they’ve got going on there; no biggie.
(The three blink
at Employee)
Friend 1: No…
biggie?!
Employee: Yeah,
it started about a year ago and the guests seem to love it – the few who
actually come over here, that is. You
know, the franchise owners thought they’d make a killing – `scuse the
expression – setting up shop right next to a haunted tourist stop, but if
food’s included in the stay then who’s gonna trek all the way down 50 flights
of stairs to come here? That’s right, no
one! The guests who do come in are
either on their way home or can’t go two days without fried meat, but whatever:
if those guys keep paying me to stand here for hours, I’ll keep doing it; not
my money.
Friend 2: So,
wait, the werewolf’s attacked people before?
Employee: I
wouldn’t say “attacked,” per se; from what I’ve heard, there’s lots of howlin’
and growlin’ and screamin’ and runnin’ and that’s about it – everybody goes
home satisfied.
Friend 1: …For
real?!
(There suddenly
is a loud howl at the entrance to the restaurant; they all look to the front
and see the werewolf standing menacingly in the doorway, claws and fangs
out. Friends 1 and 2 raise their
fireplace pokers, Guest 3 raises two fists, and all three scream)
Employee:
HEY! (They all stop) I told you already:
you’re not registered as a service animal, you can’t come in here! (The werewolf slumps down and shuffles off;
to the other three) Don’t misunderstand: when the Caretaker’s in human form I set
`em up with a salad and shake about once a week here, but as that – (Waves a
hand at the empty doorway) Department of Health’d shut us down in two seconds
if I let `em in. Plus it’s bad enough I
have to clean up human hair; I’d rather not have wolf hair on top of that, I-thank-you.
(The other three
stare at each other)
Friend 1: So we
did all that running and climbing and jumping for nothing?!
Guest 3: You
have to admit, the non-danger of the experience wasn’t clearly explained.
Friend 2: So now
what, do we just… go back inside?
Friend 1: I
guess – no wait, door’s still locked, forgot.
(Friend 2 sighs
dramatically and tosses the fireplace poker to the floor)
Employee: Sounds
like you all are having a great time tonight – would you like a cheeseburger and
shake to celebrate?
Guest 3:
Sure! (To Friends 1 and 2) Either of you
have your wallet?
(Friend 1 shakes
the fireplace poker at the ceiling as Caretaker enters the restaurant with
bedraggled Guests 1 and 2)
Caretaker: Hello
there; you three doing all right? You
scuffed the furniture to block the doors and knotted a bunch of fine sheets and
left balcony windows open to the bats; that’s being added to your bills.
Guest 1: Yeah,
did you guys get the werewolf attack at all?
It was great!
Guest 2: Really
spices up the relationship.
Friend 1:
(Grinds teeth) No, we missed it.
Friend 2: We
decided to flee for our lives instead.
Caretaker: Oh,
that’s too bad. Well, don’t you fret;
there’s still one more night in your stay for me to get you all riled up.
Friend 2: I
think one night was more than enough, thank –
Friend 1: That’s
right, we’ve got a whole `nother night here to do this all over again, I can’t
wait!
THE END